Not-So-Evident Reasons Why Apps Get Rejected By Apple
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What may be worse than attaining the golden hour of submitting your lengthy-awaited iOS app to the App Store and receiving a rejection letter afterward? It is not the handiest moral, as an app rejection is a huge lack of time. It can take about three weeks even as your app is below Apple’s high-quality control. If it gets rejected, you get hold of the response and must attract the Apple Review Board, make corrections (which takes time), and resubmit the app anyway (which takes extra time).
Then, it’s miles below the same overview method. If everything is properly done for the second time, the app is permitted and located in the App Store. But what a loss of time can it be? Such a state of affairs can contradict your advertising/commercial enterprise plans.
We all recognize that Apple’s fine manipulation generally dismisses badly made, crashing, trojan horse-crammed with nudity and content violence. However, numerous, much less obvious motives have brought about rejections. You can locate some subtleties you don’t know, even within a commonly obvious purpose. Let’s take a look at them.
1. Copycatting Apple Apps And Misusing Trademarks
Apple typically dislikes copycatting and misspelling, particularly concerning their services and products. You can not have an iPhone picture inside your iPhone app. Apple rejects such misspellings as ”iPhone” or ”iTunz” in the names of 0.33-party apps. They reject apps that can be ”confusingly similar” to current Apple apps, be it a result of functionality or mimicked consumer interface. Worth including that they by no means permit referencing to rival structures.
2. Satiety Of Ads
Apple will question the cost and reject your app if it is designed predominantly for displaying ads and if it artificially will increase the range of impressions or click-throughs of ads. Empty iAd banners are not welcome as well.
3. Messing Up With Standard Switches
You cannot regulate the features of widespread switches (namely Volume Up/Down and Ring/Silent). Not that this idea could be famous, but the reality is quite exciting.
4. Issues With Device Compatibility
Apps for iPhone should run without change on iPad and have distinctive iPhone resolutions. The iPhone 6 will probably have a troubled resolution (1280? 2272), so it will take some time to readjust apps. However, fortuitously, Apple usually attempts to make such transitions painless for builders. So, if you are building an app only for the resolution of the iPhone 5S, make certain it is compatible with the iPad and the shorter iPhone 4S – not particularly redesigned for them, of course.
5. Misplacement Of Pricing
Keep your descriptions and pictures clean. Not only from bringing up rival cell systems – but also from pricing quantities. It’s prohibited by way of Apple, and the price you may set in your textual content description in one forex could be completely inappropriate for your customers from other nations.
6. Misused In-App Purchases
Apple could be very strict with the mechanism of In-App Purchases. You can not set your app tto unlock extra capabilities and content material with mechanisms other than the App Store. You can not sell virtual content and capabilities differently than IAP – for example, outside links to websites aren’t allowed. Vice versa, you can’t promote physical items and services through In-App Purchases. And no one can use them to ‘buy’ get entry to built-in iOS talents – there is a separate guideline.
It’s noteworthy that Apple rejects apps that use IAP to promote expiring credit or different currencies. All such credit should be consumed in the app.
6. Defaming Famous People
Apple will reject apps and video games that ‘defame’ well-known people: honestly positioned. Thus, creating a ‘political’ app can be a rejection letter. A decision on the exact degree of allowed ‘mocking’ and ‘caricaturing’ is up to Apple.
7. Excessive Violence And Discrimination
Apple rejects any apps depicting immoderate and realistic violence, Russian roulette, or abuse of kids in a heartbeat, especially if they recall them encouraging violence. What’s greater, they do now not permit in-sport ‘enemies’ to complete a specific race, the way of life, authorities, or different actual entities, which may be some distance much less obvious. Apple bans any signs of discourtesy concerning faith, culture, and ethnicity.
8. Risks Of Damages Or Injuries
As for harm, Apple rejects apps if their usage can cause physical damage to a person or damage the Apple tool. As for gadgets, Apple bans apps that drain the battery in a whisper and motivate the device to generate excessive warmth.